Attack – Two Man Games
Another position-specific concept for attackmen at the intermediate level is two-man games. Two-man games are moves that two attackmen can use to beat two defensemen.
The first move that two attackmen can use is a pick. To set up a pick behind the goal, attackman A first throws the ball to attackman B. Attackman A then pretends to cut towards the goal and then runs to the side of the defenseman covering attackman B. Attackman A then stops and plants himself (moving picks are illegal in lacrosse like basketball). Attackman B then does a quick split dodge and runs right past attackman A’s shoulder. The defenseman covering attackman B should run right into attackman A. However, if not run properly a good defender will react to the pick and cause a turnover. This move frees up attackman B for a move to the goal or frees his hands for a feed.
Another move for the two-man game is the flip. This move can also be used behind the goal. If attackman A has the ball in his arms extended, his hands away from his body, and his stick behind him, then this will set him up just as he is about to take a hop off his left and step with his front foot, take a small cradle, and let the defensemen behind the goal and create an opening for the offensive player.
If defenders are playing a flip well, another move that the attackmen can use off of this move is the fake flip where attackman A catches his own flip or simply fakes the flip and goes to the goal. Attackman B can sell the fake by pretending to cradle it when he doesn’t even have the ball. All of these moves are much more effective behind the goal than up top which is why they should be taught mainly to the attackman.